Grendel Digital Character Design Project
3DS Max Action Pose Render

3DS Max Action Pose Render

Mudbox Turntable vVdeo

3DS Max Renders

3DS Max Renders

High Poly Model Images

High Poly Model Images

Character Model on Sketchfab

Preliminary sketches of character

Preliminary sketches of character

Ambient Occlusion Map

Ambient Occlusion Map

Normal Map

Normal Map

Paint Map

Paint Map

3D Digital Character Design Project based on my design for the character of Grendel from Beowulf. Created using Polygon Modelling in 3DS Max. Model was then brought into Mudbox for Sculpting and Painting. Screenshots and Maps were extracted. The model was brought back into 3DS Max, a pose from Mixamo was applied and renders were completed.