Robot Digital Character Design
Substance Painter Renders

Substance Painter Renders

3DS Max Renders

3DS Max Renders

3D Print Photos

3D Print Photos

Initial Design Sketch

Initial Design Sketch

3DS Max Polygon Model Wireframe View Before Sculpting

3DS Max Polygon Model Wireframe View Before Sculpting

Digital character design of a large robotic figure created for my Initial stage of my final project in University. This featured in my digital game environment I created in Unreal Engine. The figure was animated with Mixamo then 3D printed so I would have a physical depiction of the model. Modelled in 3DS Max and textured with Substance Painter.